Finally figured out what an Art Brush was on Illustrator. The Result:


I might add the rest of the original sketch:

popped toaster


Lacklustre blogging

Again, I haven’t really paid at attention to this blog, mainly because we’ve just moved house and I had no internet at home, which meant I was left with my gloriously slow phone as my only access point to the virtual outside world. Wifi is back now, so I’ll do some stuff.


On a completely different note, please take inspiration from this, to always be creative in whatever you do.


SF Icon

One of Cartoon Hangover’s productions, James Kochalka’s cartoon ‘Superfuckers’ uses bright colours and a simple-yet-effective style of animation which is in direct contrast with the absurd and sometimes vulgar stories and dialogue. The cartoon has had a generally positive reception; however some people on YouTube don’t seem to like the profane nature of the show and think it is unnecessary and doesn’t add to the story. I think the vulgarity is part of the cartoon, the shock value wears off after one or two episodes (as illustrated by the ‘dislikes’ bar on each video), the cartoon creates an environment where everything is open for ridicule which aims it towards a more immature audience (i.e. me). I think this type of writing has influenced my work, although my writing is a lot more reserved – it has abstract elements and silly humour. Superfuckers also includes scenes set in ‘Dimension Zero’ which is similar to the portals on Dῡd; I think elements like this in a cartoon can be used as a scapegoat for any story that needs to finish quickly, or to conclude any other situation as the audience doesn’t know how these things work, giving the writer license to make it up as they go along, to an extent. Although in the few scenes it features, not much has much happened in dimension Zero – yet.

Here’s my favourite episode, mostly because of Shitstorm, the hardcore party-poo:


I found WÖNKY in a Computer Arts magazine recently, it’s “an award-winning studio specialising in illustration and animation” based in Bristol. Their website states that they “work as a collective of creatives including illustrators, animators, musicians and writers to create content across a variety of media.”, their work focuses on character animation with an upbeat, humorous vibe, they have worked with a lot of major clients such as the BBC, Nokia, Adidas and more. The layout of the website emphasises the light and fun theme of the studio, and it’s visible that all of the team have the same ethos for their work — it’s bright, fun and doesn’t take itself too seriously, even when dealing with a serious subject and putting across an important message, as portrayed in this outdoor project for Bristol Council when highlighting the effects of ketamine. From what I’ve seen so far, my favourite work by WÖNKY is ‘Toofs’, a social media campaign for Nokia’s (then) new range of Bluetooth headsets. The set of characters are quirky and cute, like something you might find in the bottom of a Weetos box (back when they were worth buying) or in a Kinder egg. Some of the characters are representations of the alter egos of some influential teenage bloggers. The look of the characters and the format of the campaign, along with the representations of some of the characters tell me that Nokia wanted to target a younger audience, however I don’t know of many teenagers who use Bluetooth headsets, so I’m unsure as to whether this project would’ve been as successful as Nokia would have hoped. I like WONKY’s in-house stuff too, the characters they use on their ‘How We Work’ page are simple and pleasant, and the animation illustrating the process of working with them shows how easy it is to do so.

Here’s the animation from their ‘How We Work ‘

Bravest Warriors t-shirt Competition (Help!)

This is the first time I’ve ever asked anything of the internet community, it feels weird. But could you please give your favourite of my designs for this Bravest Warriors t-shirt design competition a sweet 5, or all of them if you’re that kind!
Click on one of the designs and vote, thanks.

And let all of your friends know, if they’re into cartoons, or t-shirts.

Ps. Please don’t get annoyed when you see this post again every few days!

Gas Powered Stick



Our New Electrical Morals


One of the newest additions to Cartoon Hangover’s library is Mike Rosenthal’s ‘Our New Electrical Morals’, although there’s only one episode out at the moment, it’s had a huge positive response. The cartoon is based on the life of Business Cat and Douglas, Business Cat is a profit-driven capitalist who has little concern for much apart from money. Douglas is his counter part, he’s more level-headed and keeps Business Cat from blowing babies up with murder-tanks, and things of that nature. I’m not quite sure what their business is as of yet. The show uses quirky (and some potty) humour, and Delta Blues Crooner has great comedy value, using a strong delta blues voice to sing about contrastingly trivial subjects like jelly-jam sandwiches and the duo’s lack of parenting skills.

What I was amazed by was the amount of content surrounding the actual cartoon, there is over 45 minutes of extra content based around the 5 minute short, including a half hour live chat between Rosenthal and the presenter of Cartoon Hangover, the animatic of the cartoon, behind-the-scenes with the voice actors and more. These videos have been a great help to me as I can see most of the 14 month journey Rosenthal has been on to create the cartoon with the Cartoon Hangover staff, and it makes the idea of developing my own work beyond college a lot more realistic.

Rosenthal started illustrating comic strips for his school’s newspaper, he later wrote a 30 minute pilot (which sounds to be completely different to ONEM) and sent it to one of the guys at Cartoon Hangover, who loved the idea but said they’re focusing on 5 minute internet shorts. Rosenthal then sent the storyboard for the first episode of ONEM to him and got a reply confirming that the show was going to be made. This is a great example of how the instantaneous world of today can kick-start someone’s career in a matter of weeks or months, another big factor which has been overcome by technology was Rosenthal’s remote involvement with the production of the show, he said  he would Skype the team over in Hollywood and was never out of the loop. This also shows how Cartoon Hangover focuses on working with new creative minds rather than a more profit driven production company who would typically take the idea and hand it over to their in-house writers and maybe never contact the creator again.

Research Map

Here’s my finished, interactive research map! Enjoy exploring!


See the original post here.